I was lucky enough last year to be able to contribute to the most peaceful Mortal Kombat cinematic yet.
I was in charge of doing all of the concepts for the sequence as well as all of the matte-painting work (all backgrounds, 2D nebulas, small layered space elements, earth surface patching).
Everything else was done by my talented colleagues!
Studio: REALTIME
Client: NetherRealm Studios
Direction: Stu Bayley
Previs: Ian Jones
Concept artist/DMP: Ivan Vujovic
VFX Team: Graham Collier, Daniel Lloyd-Wood, Adrian Vickers
Comp/Lookdev: James Kirkham
Producer: Bhavini Shah
End Result
I would do quick Eevee renders to test all of the DMP assets and coverage
End result. I also did the smaller 2D background nebulas,galaxies,etc.
Final layout and FX Graham Collier
End result
Realms forming concept
End result
In the original brief we would see aurora from space
End result. I also did a DMP projection for the earth surface beneath the cloud layer to increase resolution.
Cloudscape DMP for the cloud transition sequence
Early Eevee test with blobby geo to check camera coverage and additional cloud cards
End result